Dominus is a real-time strategy game release for DOS in 1994.
A SNES and Mega Drive version was planned, but they were cancelled.
Sub-pages[]
Story[]
You are studying in the library when a messenger arrives with important news...
You instantly know what to do. First, you must make sure your monsters are ready for battle.
Next you make your way quickly to the war room where your generals have gathered awaiting your orders.
After giving preliminary orders, you decide to check the progress of the invasion.
Quickly, you decide that traps will be necessary to slow the invaders' progress.
Magic will also play a big part om the battles to come.
Magic can also be used to mix monsters into deadly commanders!
With no time to spare, you quickly engage the invaders in battle.
It's time to see if your newly captured friend is feeling talkative.
Now the real siege begins. Defend your dominion at all costs!
Game over screen | Ending screen |
Difficulty[]
Difficulty | Army | ||
---|---|---|---|
Total | Per general | Per monster type | |
Serf | 300 | 75 | 15 |
Explorer | |||
Warrior | |||
Champion | |||
Commander | |||
Lord | |||
Overlord | 120 | 30 | 6 |
Clans[]
The Raiders | |
The Devourers | |
The Eternals | |
The Order | |
The Sea Devils | |
The Fire Demons | |
The Dark Folk | |
The Raveners |
Ranks:
- Scout
- Fighter
- Mage
- Commander
Resources[]
Icon | Map name | Interrogation name |
---|---|---|
File:Dominus Resource Armor.png | Armor | Armor |
File:Dominus Resource Scrolls.png | Scrolls | Magic |
File:Dominus Resource Medicine.png | Medicine | Medicine |
File:Dominus Resource Materials.png | Materials | Traps |
File:Dominus Resource Gold.png | Gold | Treasure |
File:Dominus Resource Tools.png | Tools | Artifacts |
File:Dominus Resource Art.png | Art | Food |
File:Dominus Resource Weapon.png | Weapons | Weapons |
Monsters[]
Each general commands 7 types of monsters, 2 being from the invading clans. Mutants and Elementals can only be deployed by the Overlord.
General 1:
Name | Attack | Defense | Vitality | Speed | Intelligence | Magic Resist |
---|---|---|---|---|---|---|
Repton | 13 | 10 | 20 | 10 | 16 | 1 |
Carnifern | 13 | 16 | 30 | 3 | 3 | 1 |
Arachner | 20 | 3 | 10 | 18 | 3 | 1 |
Mantissa | 20 | 10 | 10 | 18 | 10 | 0 |
Wolf Warrior | 20 | 3 | 20 | 18 | 3 | 2 |
Mutants | ? | ? | ? | ? | ? | ? |
Dark Folk | 13 | 10 | 30 | 10 | 16 | 18 |
Ravener | 20 | 10 | 10 | 10 | 3 | 8 |
General 2:
Name | Attack | Defense | Vitality | Speed | Intelligence | Magic Resist |
---|---|---|---|---|---|---|
Troglodyte | 20 | 10 | 30 | 3 | 3 | 1 |
Impaler | 6 | 16 | 30 | 18 | 3 | 1 |
Carnivisaur | 20 | 16 | 30 | 3 | 3 | 2 |
Spinner | 20 | 3 | 10 | 18 | 3 | 0 |
Ungoro-tai | 20 | 16 | 30 | 3 | 3 | 0 |
Mutants | ? | ? | ? | ? | ? | ? |
Devourer | 13 | 10 | 20 | 10 | 3 | 73 |
Raider / Raiders | 13 | 10 | 20 | 10 | 10 | 51 |
General 3:
Name | Attack | Defense | Vitality | Speed | Intelligence | Magic Resist |
---|---|---|---|---|---|---|
Bog Wraith | ||||||
Tentamort | ||||||
Mummy | ||||||
Spirit | ||||||
Ghoul | ||||||
Mutants | ? | ? | ? | ? | ? | ? |
Eternal | ||||||
Fire Demon |
General 4:
Name | Attack | Defense | Vitality | Speed | Intelligence | Magic Resist |
---|---|---|---|---|---|---|
Gargoyle | 13 | 13 | 20 | 18 | 10 | 18 |
Oucularus | 20 | 3 | 10 | 10 | 16 | 17 |
Golem | 13 | 16 | 30 | 3 | 3 | 2 |
Drake | 20 | 3 | 30 | 10 | 16 | 3 |
Braineater | 20 | 3 | 10 | 18 | 16 | 17 |
Mutants | ? | ? | ? | ? | ? | ? |
The Order | 13 | 16 | 20 | 3 | 16 | 2 |
Sea Devil | 6 | 16 | 10 | 18 | 10 | 64 |
Other monsters:
- Air Elem.
- Water Elem.
- Earth Elem.
- Fire Elem.
- Mutants (each with a custom name)
And the Overlord himself.
Data order?
Bog Wraith | Mummy | Ghoul | Eternal |
Tentamort | Spirit | Fire Demon | |
Gargoyle | Golem | Braineater | The Order |
Oucularus | Drake | Sea Devil | |
Troglodyte | Carnivisaur | Ungoro-tai | Devourer |
Impaler | Spinner | Raiders | |
Repton | Arachner | Wolf Warrior | Dark Folk |
Carnifern | Mantissa | Ravener | |
Overlord | |||
Air Elem. | Water Elem. | Earth Elem. | Fire Elem. |
Traps[]
Trigger[]
Type | Prefix | |
---|---|---|
Chest | Chst- | |
Camouflage | Camo- | |
Bear Trap | Bear- | |
Press. Plate | Prs- | Pressure Plate |
Door | Door- | |
Trip Wire | Trip- | Named "Trip-Wire" in the game's introduction |
Resource | Res- | Named "Statue" in the Genesis beta |
Motion Detect | Motn- | "Motion Detector" in the Genesis beta |
Oil | Oil- | |
Magic Detect | Mgc- | "Magic Detector" in the Genesis beta |
Hazard[]
Type | Suffix | Notes |
---|---|---|
Pit | -Pit | |
Crossbow | -Cross | "Mounted Crossbow" in the game's introduction, and it had the description "Concealed, impossible to avoid." |
Tar | -Tar | |
Hammer | -Hamr | |
Net | -Net | Captures one enemy. |
Acid | -Acid | |
Explosives | -Explo | |
Thing | -Thing | When activated a Tentamort appears, being included to the army. |
Spikes | -Spikes | |
Blades | -Blades |
Magick[]
Components[]
Barosia |
Demon Blood |
Fireberry seed |
Adder Venom |
Dragon Ichor |
Devil Weed |
Grave dust |
Dracodon Eggs |
Trakken Orbs |
Vampire Bones |
Urgon sap |
Algar Fruit |
Ellosian Wine |
Earth's Blood |
Qon's Elixir |
Bloodstone |
Duranium |
Dagodean Herb |
Star Crystal |
Timosian Sand |
Silver Dust |
Zel Mushrooms |
Blind Eyes |
Bloodtree Sap |
Book of Magick[]
Spell | Description | Ingredients |
---|---|---|
Absorb Spell | Absorb the next spell from an invader into inventory. |
Duranium Dracodon Eggs Devil Weed Grave dust |
Anti-magic | Magic stops working in the area for a while. |
Barosia Dracodon Eggs Grave dust |
Banish | Banish a demon or devil. |
Demon Blood Fireberry seed Dracodon Eggs |
Berz Cloud | Anyone touched by the cloud goes berzerk. |
Algar Fruit Devil Weed Dagodean Herb Bloodtree Sap Grave dust |
Berzerk | Causes the target creature to go berzerk. |
Algar Fruit Devil Weed Bloodtree Sap |
Blink Battle | Causes the target creature to teleport around, avoiding battle. |
Blind Eyes Bloodstone Dracodon Eggs |
Buddy | Make invader be friendly with a monster. |
Blind Eyes Bloodtree Sap |
Charm | Charms the target creature. |
Algar Fruit Blind Eyes Devil Weed Bloodtree Sap |
Clone Killer | Create an exact duplicate of the target invader. |
Algar Fruit Bloodstone Trakken Orbs |
Clone | Makes a duplicate of a monster. |
Bloodstone Silver Dust Trakken Orbs |
Conf Cloud | Anyone touched by the cloud is confused. |
Blind Eyes Dagodan Herb Grave dust Ellosian Wine |
Confusion | Confuses the target invader. |
Blind Eyes Ellosian Wine |
Darkness | Darkness makes it hard for invaders to see resources and monsters. |
Grave dust Timosian Sand |
Destroy Obj | Destroys resources around a point. |
Star Crystal Silver Dust Fireberry seed Dragon Ichor |
Detect Magic | Makes all mages sparkle for a short time. |
Dracodon Eggs Urgon sap |
Disguise | Make a monster look like an invader. |
Silver Dust Ellosian Wine |
Disintegrate | Disintegrate the target creature. |
Urgon sap Star Crystal Adder Venom |
Earthquake | Causes an Earthquake that damages an entire area. |
Duranium Algar Fruit Earth's Blood Bloodtree Sap Ellosian Wine |
Elem-Air | Air elemental forms and attacks the invaders. |
Algar Fruit Trakken Orbs Bloodstone Dagodean Herb |
Elem-Earth | Earth elemental forms and attacks the invaders. |
Algar Fruit Trakken Orbs Bloodstone Earth's Blood |
Elem-Fire | Fire elemental forms and attacks the invaders. |
Algar Fruit Trakken Orbs Bloodstone Dragon Ichor |
Elem-Water | Water elemental forms and attacks the invaders. |
Algar Fruit Trakken Orbs Bloodstone Fireberry seed |
Enhance Spd | Enhances the speed of the target creature. |
Timosian Sand Qon's Elixir |
Enhance Str. | Enhances the strength of the target creature. |
Qon's Elixir Zel Mushrooms |
Explosion | Make an explosion to kill invaders. |
Star Crystal Adder Venom Vampire Bones |
Fire Ball | Shoots a ball of fire at the target. |
Dragon Ichor Star Crystal Adder Venom Trakken Orbs |
Fly Boulder | Drops a boulder on the target creature. |
Earth's Blood Timosian Sand Adder Venom Trakken Orbs |
Group Heal | Heal a group of monsters. |
Qon's Elixir Grave dust Bloodstone Zel Mushrooms |
Harmful Obj | Resources actually damage the invaders if they pick them up. |
Star Crystal Demon Blood Trakken Orbs Grave dust |
Heavy Obj | Resources become too heavy to pick up for a while. |
Demon Blood Trakken Orbs Grave dust |
Hefty Atk | Make monster attack for major damage for a while. |
Duranium Zel Mushrooms |
Insanity | Causes the target invader to go insane. |
Star Crystal Algar Fruit Barosia Blind Eyes Ellosian Wine |
Life Force | Make monster not take damage for a while. |
Blind Eyes Qon's Elixir Bloodstone |
Lower Morale | Lowers the morale of the target creature. |
Zel Mushroom Barosia |
Luck | Make monster lucky in battle. |
Demon Blood Bloodstone |
Mirror Image | Creates identical mirror images of the target creature. |
Blind Eyes Silver Dust Fireberry seed |
Mirror | Make duplicate of invader to confuse him. |
Silver Dust Bloodtree Sap |
Net | Make a net come out of the ground to capture an invader. |
Demon Blood Earth's Blood Trakken Orbs |
Nullify Spell | Make next spell cast not work for the invaders. |
Demon Blood Dracodon Eggs Grave dust |
Polymorph | Changes invaders to different kinds of monsters. |
Silver Dust Urgon sap Bloodtree Sap Ellosian Wine |
Reflect Spell | Reflect the next spell back at the invaders. |
Demon Blood Barosia Dracodon Eggs Grave dust |
Ressurrect | Causes a recently killed creature to come back from the dead. |
Bloodstone Dracodon Eggs Qon's Elixir Zel Mushrooms |
Reuse Spell | Allow the next spell to be cast twice. |
Algar Fruit Dracodon Eggs Trakken Orbs Zel Mushrooms |
Rsrc Trap | Make resource deadly for invaders. |
Dragon Ichor Star Crystal Adder Venom |
Sanctuary | Make a monster safe from attacks. |
Demon Blood Barosia |
Scare | Makes invader cowardly. |
Barosia Bloodtree Sap |
Self Healing | Causes the target creature to heal it self. |
Bloodstone Qon's Elixir |
Shield | Make a shield to defend a monster from projectiles. |
Demon Blood Barosia Bloodstone |
Slow | Makes invader move very slowly. |
Vampire Bones Timosian Sand |
Spike Wall | Creates a wall that causes all who touch it to die slowly. |
Duranium Demon Blood Earth's Blood Qon's Elixir |
Steal Spell | Steal a spell from an invader. |
Duranium Demon Blood Earth's Blood Qon's Elixir Barosia |
Stone Skin | Make stone armor for a monster. |
Earth's Blood Urgon sap |
Stun Cloud | Anyone touched by the cloud is stunned. |
Dagodean Herb Timosian Sand Vampire Bones Grave dust |
Stun | Stuns the target creature. |
Timosian Sand Vampire Bones |
Summon Inv | Summons the nearest invader to the target location. |
Devil Weed Timosian Sand Ellosian Wine |
Tar Wall | Creates a wall that causes all who touch it to stick to it. |
Demon Blood Earth's Blood |
Teleport | Teleports an invader directly to interrogation. |
Urgon sap Timosian Sand Fireberry seed Bloodstone |
Time Stop | Causes time to stop for all invaders. |
Blind Eyes Silver Dust Duranium Dracodon Eggs Vampire Bones |
Time Warp | Make monster enter a time warp and reappear later. |
Fireberry seed Dracodon Eggs |
Wimpy Atk | Make invader attack for very little damage for a while. |
Algar Fruit Vampire Bones |
Winter | Snow makes all monsters in an area move slowly. |
Dracodon Eggs Trakken Orbs Grave dust |
Hidden Spells[]
Spell | Description | Ingredients | |
---|---|---|---|
Acid Flood | Creates a flood of acid that kills all who touch it. |
????? | |
Death Cloud | ????? | ||
Fire Wall | ????? | ||
Meteor Shower | ????? | Named "Meteors" in the game's data? | |
Poison Cloud | ????? | ||
Surrender | Forces all members of a company to leave the world. |
????? |
- There is a "Fake Item" spell in the game's data.
Introduction scene[]
In the title screen, leave the game alone for a while to view the story. This demonstration has some differences from the final version, like:
- The wardens in the kennels appear in this order: beast, cyclops, undead, gargoyle. The first three switched places in the final version: undead, beast, cyclops, gargoyle.
- The monsters from the undead warden (which includes the Eternals and Fire Demons) belonged to the cyclops warden instead.
- Traps had descriptions (demonstrated with the Mounted Crossbow), and "Trip Wire" was written as "Trip-Wire".
- The Book of Magick is different, the Spell List button being simple and all text from the book having the same color. In the game the spell name is white and the components are blue. The text also has a different format.
- Statue spell?. I don't know if the Statue spell shown is available as a hidden spell, but as ALL hidden spells use 5 components (according to the manual), it certainly isn't like the final version. The recipe shown won't work at all:
Statue | Permanently paralyzes the target. |
Adder Venom Bloodstone Dracodon Eggs Bloodtree Sap |
Genesis beta[]
A beta version of the cancelled Genesis/Mega Drive version is available, but the game is quite incomplete, having no music, no enemy forces, no spells or traps available, ... Besides the graphics, differences include:
Map:
- Each floor from the castle had a name instead of a number:
- Penthouse
- Antechamber
- Main Hall
- Library
- Dining Hall
- Foyer
- Cellar
- Dungeon
Clans:
- The "Sea Devils" were replaced by "Pixies", the Sea Devils being demoted to monsters from the player's army.
Monsters:
Monster | Attack | Defense | Vitality | Speed | Intelligence | Magic Resist |
---|---|---|---|---|---|---|
Toad Weasel | 13 | 10 | 20 | 10 | 16 | 1 |
Carnifern | 13 | 16 | 0 | 3 | 3 | 10 |
Sea Devil | 0 | 0 | 0 | 0 | 0 | 0 |
Mantissa | 20 | 10 | 10 | 18 | 10 | 1 |
Wolf Warrior | 20 | 3 | 20 | 18 | 3 | 1 |
Dark Folk | 13 | 10 | 0 | 10 | 16 | 10 |
Ravener | 20 | 10 | 10 | 10 | 3 | 1 |
Cyclops general:
Monster | Attack | Defense | Vitality | Speed | Intelligence | Magic Resist |
---|---|---|---|---|---|---|
Troglodyte | 20 | 10 | 30 | 3 | 3 | 1 |
Impailer | 6 | 16 | 30 | 18 | 3 | 1 |
Carnivisaur | 20 | 16 | 30 | 3 | 3 | 1 |
Spinner | 20 | 3 | 10 | 18 | 3 | 18 |
Ungoro-Tai | 20 | 16 | 20 | 3 | 3 | 10 |
Devourer | 13 | 10 | 20 | 20 | 3 | 1 |
Raider | 13 | 10 | 20 | 10 | 10 | 1 |
Undead general:
Monster | Attack | Defense | Vitality | Speed | Intelligence | Magic Resist |
---|---|---|---|---|---|---|
Bog Wraith | 13 | 10 | 30 | 3 | 3 | 18 |
Tentamort | 20 | 3 | 30 | 18 | 10 | 18 |
Mummy | 13 | 10 | 20 | 10 | 10 | 10 |
Spirit | 13 | 16 | 20 | 3 | 16 | 18 |
Ghoul | 6 | 16 | 10 | 18 | 3 | 1 |
The Eternal | 6 | 16 | 10 | 3 | 16 | 18 |
Fire Demon | 20 | 10 | 10 | 18 | 3 | 1 |
Demon general:
Monster | Attack | Defense | Vitality | Speed | Intelligence | Magic Resist |
---|---|---|---|---|---|---|
Gargoyle | 0 | 0 | 0 | 0 | 0 | 0 |
Ocularus | 20 | 3 | 10 | 10 | 16 | 18 |
Golemm | 13 | 16 | 30 | 3 | 3 | 10 |
Drake | 20 | 3 | 20 | 10 | 16 | 18 |
Brain Eater | 20 | 3 | 10 | 18 | 16 | 18 |
The Order | 13 | 16 | 20 | 3 | 16 | 1 |
Pixie | 6 | 16 | 10 | 18 | 10 | 10 |
Traps:
- Triggers: "Resource" is "Statue", and shortened names are full (Pressure Plate, Motion Detector, Magic Detector)
- Hazards: "Net" is "Cage".
Spell Room:
- The Book of Magick doesn't work.
- "Dracodon Eggs" is "Dracon Eggs".
- "Qon's Elixir" is "Qon's Elixer".
- "Bloodstone" is "Blood Stone".