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Parts (パーツ Pātsu?) are items from the Mega Man franchise that can be obtained and equipped by the player's character.

List

NameEffectAppearances
Life Up
(ライフアップ)
The current character's maximum Life Energy (LE / HP) increases by 2 units. This part is recommended for characters whose attacks are mostly close-range and that don't have the means to collect many stage Life Ups. ...
Energy Up
(エナジーアップ)
Weapon Up (X8)
The current character's maximum special weapon energy (WE / MP) increases by 2 units. This part is recommended for characters that use more energy. ...
Speedster (X5-6)
(スピードムーブ, Speed Move)
Speed Up (RCW)
(スピードアップ)
Increases the character's movement speed, moving around about 50% faster than normal. And jump farther than normal as a result of the speed boost. Mega Man X5 (Spiral Pegasus: Weapons + Energy +)
Mega Man X6 (Normal)
Rockman Complete Works
Jumper (x5-6)
(ハイジャンプ, Hi-Jump)
Hyper Jump (RCW)
(ハイパージャンプ)
Increases the character's jump height by 25%. Double Jumps are affected in different ways:
  • X5: Only applies for the first jump. Extra jumps retains the default height.
  • X6: Applies for all jumps.
Mega Man X5 (Spiral Pegasus: Weapons + Life +)
Mega Man X6 (Normal)
Rockman Complete Works
Spare Extra
(スペアエクストラ)
Four extra lives will be available by default instead of three. Mega Man 8
Spare Charger
(スペアチャージャー)
Spare bodies will be refilled automatically when you exit from a stage. Mega Man 8
Exit Parts
(イグジットパーツ)
Exit
Escape
Once the boss of the current stage is defeated, the player can exit that stage at anytime. ...
QuickFaster running speed. Mega Man Zero 3 (Foot Chip)
Mega Man Zero 4 (Foot Chip)
Hyper Slider
(ハイパースライダー)
Sliding will speed up. Mega Man 8
Hyper Dash
(ハイパーダッシュ)
Increases Dash and Air Dash speed and distance, and furthers the character's dash-jump distance. MMXtreme 2: Also makes the character invincible while dashing. Mega Man X5 (Crescent Grizzly: Weapons + Energy +)
Mega Man X6 (Normal)
Mega Man X7 (Speed 3: X, Zero, Axl)
Mega Man Xtreme 2
Hover Plus
(ホバープラス)
Increases hovering distance and speed. Mega Man X7 (Speed 4: Axl)
Rolling Attack
(ローリングアタック)
Body slam attack possible while rolling. Mega Man X7 (Special 4: Axl)
Step Booster
(ステップブースター)
Ladders can be climbed faster. Mega Man 8
Double Jump Jump again in the air. Mega Man Zero 3 (Foot Chip)
Mega Man Zero 4 (Foot Chip)
Shadow Dash Invulnerable to all enemy attacks for the duration of the dash. Mega Man Zero 3 (Foot Chip)
Splash Jump Jump on water. Mega Man Zero 3 (Foot Chip)
Mega Man Zero 4 (Foot Chip)
Frog (Z3-4, ZX/ZXA)
Spike Walker (X8)
Reduces the speed of sliding down walls. Mega Man X8
Mega Man Zero 3 (Foot Chip)
Mega Man Zero 4 (Foot Chip)
Mega Man ZX
Mega Man ZX Advent
Light (Z3)
Featherweight (ZX/ZXA)
This allows movement on surfaces that would normally sink or crumble underfoot. Mega Man Zero 3 (Body Chip)
Mega Man ZX
Mega Man ZX Advent
Spike (Z3)
Spike Type I (Z4)
Ice Boots (ZX/ZXA)
Can walk across ice without slipping on the surface. Mega Man Zero 3 (Foot Chip)
Mega Man Zero 4 (Foot Chip)
Mega Man ZX
Mega Man ZX Advent
Spike Type WUnaffected by magnets and wind. Mega Man Zero 4 (Foot Chip)
Wind Boots Grips the surface to prevent getting pushed around by wind and tornados. Mega Man ZX
Mega Man ZX Advent
UltimaPossess abilities of all (Z3) Foot Chips. Mega Man Zero 3 (Foot Chip)
Junk Head"Projects a special aura." Mega Man Zero 4 (Head Chip)
Junk Body"Projects a special aura." Mega Man Zero 4 (Body Chip)
Junk Foot"Projects a special aura." Mega Man Zero 4 (Foot Chip)
Power Shield (8)
(パワーシールド)
The character won't be pushed back when damaged. Mega Man 8
Shield Armor Reduces damage taken by half. Mega Man X8
Shock Absorber (X7-8)
(ショックアブソーバー)
Shock Buffer (x5-6 EN)
Absorber (Z3-4,ZX/ZXA)
Reduces damage taken by half and removes recoil/knockback effects when taking damage. Does not stack with effects from Armors and other Parts. Mega Man X5 (Crescent Grizzly: Weapons + Life +)
Mega Man X6 (Normal)
Mega Man X7 (Power 3: X, Zero, Axl)
Mega Man X8
Mega Man Zero 3 (Body Chip)
Mega Man Zero 4 (Body Chip)
Mega Man ZX
Mega Man ZX Advent
Barrier Extender (Xtrm2)
Extender (ZX/ZXA)
The period of invincibility after a hit is stretched out a little longer. Mega Man Xtreme 2
Mega Man Zero 4 (Body Chip)
Mega Man ZX
Mega Man ZX Advent
Double Barrier
(ダブルバリア)
Doubles the temporary invincibility period after damage. Mega Man X6 (Normal)
Mega Man X7 (Special 2: X, Zero, Axl)
Mega Man X8
Triple Barrier
(トリプルバリア)
Triples invincible period after damage. Mega Man X7 (Special 3: X, Zero, Axl)
Super Recover
(スーパーリカバー)
Doubles the amount of Life/Weapon Energy recovered from items. Sub Tanks will also fill faster than normal. Mega Man 8
Mega Man X5 (Tidal Whale: Weapons + Life +)
Mega Man X6 (Normal)
Mega Man X7 (Special 1: X, Zero, Axl)
Mega Man X8
Mega Man Xtreme 2
Speedy Recovery Speeds up Life Energy recovery time while the character is in reserve. Mega Man X8
Auto Recover Slowly recovers energy while standing still. Mega Man Zero 3 (Head Chip)
Energy Balancer
(エネルギーバランサー)
The weapon with the least amount of energy remaining will automatically be filled when a Weapon Energy item is taken. Mega Man 6
Mega Man 7
And others... (default in X series)
Energy Saver
(エナジーセイバー)
W-Energy Saver (X5 EN)
Decreases the Weapon Energy usage by 50% for all Special Weapons and Techniques that utilize Weapon Energy. Stacks with Armors, decreasing by 25%. Does not apply to the energy from Giga Attacks. Mega Man 8
Mega Man X5 (Tidal Whale: Weapons + Energy +)
Mega Man X6 (Normal)
...
Exchanger
(エクスチェンジャー)
If Life Energy is taken while the life gauge is full, it will be converted to Weapon Energy. Mega Man 8
Damage Converter (X6)
(チェンジエナジー, Change Energy)
Weapon Converter (X8)
Damage taken will be converted into weapon energy for the character's Special Weapons/Techniques. Mega Man X6 (Normal)
Mega Man X8
Power Plus α
(パワープラスα)
Enables 30% chance of increasing shot/saber damage by 1 unit. Doesn't work with charge shots. Mega Man X7 (Power 1: X, Zero, Axl)
Power Plus β
(パワープラスβ)
Enables 50% chance of increasing shot/saber damage by 1 unit. Doesn't work with charge shots. Mega Man X7 (Power 2: X, Zero, Axl)
Extend
(エクステンド)
Extends range of normal attack. Mega Man X7 (Power 4: X, Zero, Axl)
Item Plus
(アイテムプラス)
Enemies drop items more frequently. Mega Man X7 (Special 4: X)
StrongReduces instant kill effects (like spikes) to 10 units of damage. Mega Man Zero 4 (Body Chip)
StrongerReduces instant kill effects to 8 units of damage. Mega Man Zero 4 (Body Chip)
StrongestReduces instant kill effects to 6 units of damage. Mega Man Zero 4 (Body Chip)
Anti-Virus Guard
(ウィルスバリア, Virus Barrier)
Doubles the character's resistance against the viral infection, requiring 8 hits from viruses instead of 4 to get infected. Mega Man X5 (Dark Necrobat: Weapons + Life +)
Virus Buster
(ウィルスバスター)
Allows the character to destroy viruses with the buster/saber. Mega Man X5 (Dark Necrobat: Weapons + Energy +)
ElfIncreases Cyber-elf's max. level by 1. Mega Man Zero 4 (Body Chip)
Chain Combo Increases time gap between combo executions, allowing a higher combo count to be accumulated. Mega Man X8
Flame Charge attacks become of the fire element, gaining a vermilion palette. Mega Man Zero 3 (Body Chip)
Ice Charge attacks become of the ice element, gaining an ice blue palette. Mega Man Zero 3 (Body Chip)
Thunder Charge attacks become of the thunder element, gaining a yellow palette. Mega Man Zero 3 (Body Chip)
Buster
NameEffectAppearances
Rapid Shot
(ラピッドショット)
Increase the maximum number of buster shots on-screen by one, giving a better rapid fire rate. Mega Man X7 (Speed 1: X, Axl)
Shooting Part (8)
(シューティングパーツ)
Rapid 5 (X6)
(ラピッド5)
Burst Shots (X5 EN)
Increase the maximum number of Buster Shots on-screen by two. X5or6: Color of X-Buster's shots will change to blue when this part is equipped. Mega Man 8
Mega Man X5 (X) (Shining Firefly: Weapons + Life +)
Mega Man X6 (X)
Boost Part (8)
(ブーストパーツ)
Hyper Shot (RCW)
(ハイパーショット)
Speed Shot (X7)
(スピードショット)
Normal shots become faster. Mega Man 8
Rockman Complete Works
Mega Man X7 (Speed 2: X, Axl)
Hyper Charge Shot
(ハイパーチャージショット)
Charge shots become faster. Rockman Complete Works
Speed Shot
(スピードショット)
Doubles the flying speed of normal and charged buster shots. Also reduces the delay caused by the Ultimate Buster part. X5 or X6: The palette of X-Buster shots will change to green when this part is equipped. Mega Man X5 (Burn Dinorex: Weapons + Life +)
Mega Man X6 (Normal)
Mega Man Xtreme 2 (X)
Buster Plus (X5-6)
(バスタープラス)
Power Shot (RCW)
(パワーショット)
Increases damage from normal buster shots (by one). X5/6: The palette of X-Buster shots will change to red when this part is equipped. Mega Man X5 (Burn Dinorex: Weapons + Energy +)
Mega Man X6 (Normal)
Rockman Complete Works
Buster Plus 1 Enhances shots from the buster - causes more damage to enemies. Mega Man Xtreme 2 (X)
Buster Plus 2 Strengthens the buster to the next level after Buster Plus 1. Mega Man Xtreme 2 (X)
Weapon Plus
(マスターウェポン, Master Weapon)
Increases Special Weapon damage. Does not apply to Buster Shots. Mega Man X6 (X)
Rapid Part
(ラピッドパーツ)
Three shots will be fired each time the shot button is pressed. Mega Man 8
Auto Charge
(オートチャージ)
Automatically charge attacks. Rockman Complete Works
Mega Man Zero 3 (Head Chip)
Mega Man Zero 4 (Head Chip)
Auto Shoot
(オートシュート)
Buster shots will be fired automatically while the energy is being charged. Mega Man 8
Hi-Speed Charge (8)
(ハイスピードチャージ)
Hyper Charge (Xtrm2, X7)
(ハイパーチャージ)
Quick Charge (X5-6 EN, Z3)
Quick Charger (ZX)
Weapons charge faster than normal, taking half as long to charge as it normally does. (It greatly helps when heaps of enemies are around.) Has no effect if the Ultimate Buster is also equipped. Mega Man 8
Rockman Complete Works
Mega Man X5 (X) (Volt Kraken: Weapons + Life +)
Mega Man X6 (X)
Mega Man X7 (Speed 4: X)
Mega Man Xtreme 2 (X)
Mega Man Zero 3 (Head Chip)
Mega Man ZX
Ultimate Buster
(アルティメットバスター)
The character will only fire fully-charged shots without charging, but the delay is somewhat long. It is recommended to turn rapid-fire on if this part is used. Also:
  • X5-6: Compatible with Special Weapons if equipped with an armor that allows to charge weapons.
  • Xtreme 2: Not compatible with Special Weapons.
Mega Man X5 (X) (Spike Rosered: Weapons + Life +)
Mega Man X6 (X)
Mega Man Xtreme 2 (X)
Laser Shot
(レーザーショット)
Charge shot will be changed to the piercing laser shot. Mega Man 8
Arrow Shot
(アローショット)
Charge shot will be changed to the powerful arrow shot. Mega Man 8
Saber
NameEffectAppearances


Saber Plus 1 Enhances the saber's damage inflicted upon enemies. Mega Man Xtreme 2 (Zero)
Saber Plus 2 Increases the saber to the next level after Saber Plus 1. Mega Man Xtreme 2 (Zero)
Z-Saber Plus (X5)
(ゼットセイバープラス)
Saber Plus (X6)
(セイバープラス)
Saber damage increase by one for each hit. However, this does not apply to Techniques. The blade of the saber will change to teal/pink when this part is equipped. Mega Man X5 (Zero) (Spike Rosered: Weapons + Energy +)
Mega Man X6 (Zero)
Ultimate Saber Cuts the first two slashes, making every attack the third saber slash. Mega Man Xtreme 2 (Zero)
Saber Extend (X6)
(セイバーエクステンド)
Z-Saber Extend (X5)
(Zセイバーエクステンド)
The saber creates a short ranged yellow energy beam slashes, slightly extending each slash in a combo a little further than normal. This does not apply to Techniques. Mega Man X5 (Zero) (Volt Kraken: Weapons + Energy +)
Mega Man X6 (Zero)
Shot Eraser (X5-6)
(ショットイレイザー)
Erase (Z4)
Eraser (ZX/ZXA)
Saber slashes can destroy most energy shots from minor enemies. X5/6: The palette of the saber's blade will turn into violet. (Is similar to Tenkuuha, but can destroy more types of projectiles.) Mega Man X5 (Zero) (Shining Firefly: Weapons + Energy +)
Mega Man X6 (Zero)
Mega Man Zero 4 (Body Chip)
Mega Man ZX
Mega Man ZX Advent
Reflect Reflect energy shots with saber slashes. Mega Man Zero 4 (Body Chip)
Master Saber
(マスターセイバー)
Damage inflicted on enemies by saber Techniques will be increased by one for each hit. Mega Man X6 (Zero)
Mega Man X7 (Special 4: Zero)
Saber Combo+1 (X7)
(セイバーコンボ+1)
Saber Skill +1 (X8)
Adds one extra move to the saber slash combo (making it a 4-slash combo). Mega Man X7 (Speed 1: Zero)
Mega Man X8 (Zero/Layer)
Saber Combo+2 (X7)
(セイバーコンボ+2)
Saber Skill +2 (X8)
Increases max saber combo by one more move. (making it a 5-slash combo) Mega Man X7 (Speed 2: Zero)
Mega Man X8 (Zero/Layer)
Saber Combo+3
(セイバーコンボ+3)
Adds a charging dash move to end of combo. Mega Man X7 (Speed 4: Zero)
RollingPerform a Rolling Slash. Mega Man Zero 4 (Body Chip)
Limited
NameEffectAppearances
Hyperdrive
(ハイパードライブ)
Temporary invincibility to enemy attacks. Mega Man X6 (Limited)
Power Drive
(パワードライブ)
This will temporarily increase the damage inflicted on enemies by normal attacks, special weapons and Giga attacks by one. Mega Man X6 (Limited)
Weapon Drive
(ウェポンドライブ)
Special weapons will not consume any energy for a limited amount of time. Mega Man X6 (Limited)
Life Recover
(ライフリカバー)
Life Energy will be completely refilled once, similar to a Life Energy Tank. Mega Man X6 (Limited)
Weapon Recover
(ウェポンリカバー)
Special Weapon energy for all the weapons will be completely refilled once, like a Weapon Tank. Mega Man X6 (Limited)
Overdrive
(オーバードライブ)
Two effects:
  • X: Buster shots will temporarily become fully-charged, no-armor shots. It will ignore the fact that only one charged shot can be on the screen at once.
  • Z: User will be able to shoot a chain of 5 buster shots instead of just a single shot.
Mega Man X6 (Limited)



Name Effect Appearance
Life Bottle HalfRestores partial life only once. Mega Man X8
Life Bottle FullRestores all life only once. Mega Man X8
Life ChargeRefills Life Tank. Mega Man X8
Retry Chip 1/2/3Allows player to retry stage when defeated. Mega Man X8
Weapon Bottle HalfRestores partial weapon energy only once (except for Giga Attacks). Mega Man X8
Weapon Bottle FullRestores all weapon energy only once (except for Giga Attacks). Mega Man X8
Weapon ChargeRefills Weapon Tank. Mega Man X8
Prickle Barrier Protects character from spikes only once. Leaves character with only 1 HP left. Mega Man X8
Spare Energy Restores partial life when HP has been depleted. Does not protect against insta-kill traps (spikes, bottomless pits, etc.). Mega Man X8
Life Tank Permanent Tank that stores extra life energy. Replaces the Life Bottle if available. Mega Man X8
Weapon Tank Permanent Tank that stores extra weapon energy. Replaces the Weapon Bottle if available. Mega Man X8
Hyper AT More energy is filled inside Attack Gauge for attacks and refills. Mega Man X8
Escape Boost Escape Capture moves faster. Escape from enemies easier. Mega Man X8
Metal Generator Gain Metals by running. (Approximately 24 Metals per 6-8 steps of running) Mega Man X8
Metal Discount10% discount on chip redemption cost. Mega Man X8
Chip DeleteRemoves Weapon and/or Life Tanks and Bottles. Does not refund metals. Mega Man X8
Alia BusterMakes Alia a playable character. Mega Man X8
Layer RapierMakes Layer a playable character. Mega Man X8
Pallette BulletsMakes Pallette a playable character. Mega Man X8
D Glaive Massive lance weapon with long reach. Mega Man X8
K Knuckle Melee combat weapon with powerful close-combat moves. Mega Man X8
B Fan Defensive fan weapon that can deflect shots with its defense barrier. Mega Man X8
T Breaker Powerful hammer weapon that can break defenses. Mega Man X8
Σ Blade Sigma's sword that has long reach, high damage power and can break defenses. Halves weapon energy usage when equipped. Mega Man X8
Extreme Mode Activates Extreme Mode in the main menu (will not be available in Extreme mode or after unlocking). Mega Man Xtreme 2
Boss Rush / Boss Attack Mode Activate Boss Attack Mode in the main menu (will not be available if already enabled). Mega Man Xtreme 2
Armor Gives all the armor parts at once (will not be available if the player had already found all the armor capsules). Mega Man Xtreme 2 (X)


A-Recover1Heal while standing still at a rate of 1 unit per 3.5 seconds. Mega Man Zero 4 (Head Chip)
A-Recover2Heal while standing still at a rate of 1 unit per 3 seconds. Mega Man Zero 4 (Head Chip)
A-Recover3Heal while standing still at a rate of 1 unit per 2.5 seconds. Mega Man Zero 4 (Head Chip)
Q-Charge1Charge speed to full decreases to 2 seconds. Mega Man Zero 4 (Head Chip)
Q-Charge2Charge speed to full decreases to 1.5 seconds. Mega Man Zero 4 (Head Chip)
Q-Charge3Charge speed to full decreases to 1 second. Mega Man Zero 4 (Head Chip)
A-FillingRefill Zero Knuckle ammo when down to one shot or less than ten seconds of remaining use time.Mega Man Zero 4 (Head Chip)
Weapon PlusIncreases Zero Knuckle weapon capacity by one. Mega Man Zero 4 (Head Chip)


Warrior Helmet Male Pseudoroids attack damage +1. Mega Man ZX Advent
Baby Doll Female Pseudoroids attack damage +1. Mega Man ZX Advent
Demon Buster Buster Attack damage of Model A, ZX, etc. +1. Mega Man ZX Advent
Magic Pumpkin Extends the time of elemental attacks. Mega Man ZX Advent
Soccer Ball Turns Argoyle's Rock Bomb into a soccer ball. Mega Man ZX Advent

MMIV,V,7,9,10,11, & Bass, & Knuckles


GamePartsUnlockAmount
Mega Man 8
Mega Man 11
Mega Man & Bass
Mega Man X8
Mega Man Xtreme 2
... Buying in a shop. Some parts may need to be unlocked first by clearing stages of finding them. Usually 1 or automatic
Rockman Complete Works (4-6) 8 Unlocked by obtaining battle data for the game's database. They can only be used in Navi Mode and Mission Mode Can equip two at a time.
Mega Man X5 16 (but only 8 can be obtained) Beat a high level stage select boss (not available on Easy) and choose Weapon + Life + or Weapon + Energy +. The parts will be completed after beating or exiting another stage after choosing them. Note that the Life/Energy upgrade will be given to the character that completes/exits a different stage, and not after they defeat a boss (e.g., if X defeats a boss, and the player then chooses Zero and beats/exits a level twice, then Zero will get the Life/Energy upgrade instead).

Black Zero has the effects of the Shot Eraser, Shock Buffer and Virus Buster parts by default, as well as a 50% weapon energy boost.

4 (X and Zero)
2 (4th, Falcon. & Ultimate Armor)
0 (Gaea Armor)
Mega Man X6 Four types of parts are available: normal parts that all can equip, character specific parts, and special limited parts that can be used once only in a stage. They are obtained by rescuing certain Reploids, which will give the part straight away - the player will not have to wait for it to be built. However, if Nightmare Viruses take over Reploids carrying a part, it will be gone forever.

Black Zero has the effect from three parts by default: Shock Buffer, Saber Plus and Shot Eraser.

Max. 5: 1 limited part and 4 of any other. But to equip them, the player will need to raise the Hunter Rank by collecting Nightmare Souls:
  • D (0+): None
  • C (200+): None
  • B (300+): None
  • A (500+): 1
  • SA (900+): 2
  • GA (1200+): 2 & Limited
  • PA (5000+): 3 & Limited
  • UH (9999): 4 & Limited
Mega Man X7 12 per character Rescue injured Reploids with Power Up Chips to distribute between characters. Upgrades
Mega Man X8
Mega Man Zero 3 3, 1 of each part
Mega Man Zero 4 3, 1 of each part
Mega Man ZX 1
Mega Man ZX Advent 1
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